Sep 06, 2005, 09:43 AM // 09:43
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#1
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Wilds Pathfinder
Join Date: May 2005
Guild: The Black Dye Cartel
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New Skill Idea...
...for some decent, playable spot enchant hex removal.
Domination line.
Divert Hex
Energy 15. Recharge 25.
Removal one hex from target ally, that hex is disabled for 10...47 seconds.
Divert Enchantment. 15 Energy Recharge 25
Remove one enchantment from target foe, that enchantment is disabled for 10...47 seconds.
_____________________
I think those are better than the Shatter or Inspire line. To the point where they are actually playable, especially the Enchantment one.
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Sep 06, 2005, 02:07 PM // 14:07
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#2
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Lion's Arch Merchant
Join Date: May 2005
Location: Chicago,IL
Guild: The Knights Of Temerity
Profession: R/Mo
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Give Arcane Thievery a try... not only do you disable thier spell... you get to use it!
No real need to create a new skill when there is already a similar skill...
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Sep 06, 2005, 05:07 PM // 17:07
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#3
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Wilds Pathfinder
Join Date: May 2005
Guild: The Black Dye Cartel
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But that is random and doesn't act as an effective counter for anything. These would be effective and playable spot enchantment removal.
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Sep 06, 2005, 05:44 PM // 17:44
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#4
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Lion's Arch Merchant
Join Date: May 2005
Location: Chicago,IL
Guild: The Knights Of Temerity
Profession: R/Mo
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Well... you already have Shatter Hex/Enchantment... I can understand the desire to want spells disabled, but is really necessary to get a new skill for it?
You've got Power Block and Blackout (althoug Blackout disables you as well). I don't think having a skill that combines the powers of two other spells is needed.
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Sep 06, 2005, 05:45 PM // 17:45
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#5
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Wilds Pathfinder
Join Date: May 2005
Guild: The Black Dye Cartel
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I don't know anyone that plays Shatter Enchantment in a serious pvp build, though maybe you do.
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Sep 06, 2005, 05:57 PM // 17:57
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#6
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Frost Gate Guardian
Join Date: Jun 2005
Guild: Black Rose Sanctuary
Profession: N/Me
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its an interesting skill but Im sure Areana Net has looked at something similar
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Sep 06, 2005, 06:23 PM // 18:23
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#7
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Sunshine
Join Date: Jul 2005
Location: The Wired
Guild: Daughters of Ananke
Profession: Mo/E
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Eh, what's wrong with Shatter Enchantment? Works well enough for me...
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Sep 06, 2005, 07:37 PM // 19:37
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#8
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Lion's Arch Merchant
Join Date: May 2005
Location: Chicago,IL
Guild: The Knights Of Temerity
Profession: R/Mo
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Never said I did use it, I'm just trying to work out why you want a skill that is a combination of other skills?
Shatter is a perfectly good skill, if that's your build. As a matter of fact... give this one a try: Dual Shutdown
I mean... isn't shutting other spell caster down what Mesmers are supposed to do?
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